Selected Publications (for
more publications, please see
DBLP
and
Google citations)
1. Huang, W. (editor) (2014) Handbook of Human Centric
Visualization. Springer-Verlag, USA. ISBN: 978-1-4614-7484-5.
- This book provides comprehensive research collection on how
humans read visualizations and why we use them. "The book is
revolutionary in its scale and breadth".
2. Huang, W., Hong, S.-H. and Eades, P. (2014) Larger crossing
angles make graph visualizations easier to read. Journal of Visual
Languages and Computing. Volume 25, Issue 4, Pages 452-465. (ERA rank
A).
- This paper proposed and tested a new approach for validating
aesthetics. It also showed for the first time that the minimum angle is
the best measure for edge angular resolution.
3. Huang, W. (2013) Establishing Aesthetics based on Human Graph
Reading Behaviour: Two Eye Tracking Studies. Personal and Ubiquitous
Computing. 17(1): 93-105.
- This paper systematically demonstrates that how eye tracking
technologies can be used to examine human eye behaviour and how
aesthetics can be derived based on the behaviour.
4. Huang, W., Eades, P. and Hong, S.-H. (2013) Improving Multiple
Aesthetics Produces Better Graph Drawings. Journal of Visual Languages
and Computing. Volume 24, Issue 4, Pages 262-272. (ERA rank A).
- This paper is the journal version of one of the best papers
presented at VL/HCC'10. It provides empirical evidence showing that
improving multiple aesthetics makes a visualization more effective.
5. Huang, W., Huang, M. and Lin, C.C. (2011) Aesthetic of Angular
Resolution for Node-Link Diagrams: Validation and Algorithm. In
Proceedings of 2011 IEEE Symposium on Visual Languages and Human-Centric
Computing (VL/HCC'11), Pittsburgh, PA, USA, 18-22 September 2011. (ERA
rank A).
- This paper won the best short paper award at VL/HCC'11. It
empirically validated an angular resolution measure and proposed a new
approach that tests performance of force-directed algorithms based on
statistical significance.
6. Alem, L., Tecchia, F. and Huang, W. (2011) HandsOnVideo:
Towards a Gesture based Mobile AR System for Remote Collaboration. In
Alem, L. and Huang, W. (eds), Recent Trends of Mobile Collaborative
Augmented Reality. Pages 127-138. Springer, NY, USA.
- This paper introduces a system that augments unmediated remote
hand gestures with the local workspace to support remote collaboration.
This technology won the 2013 NSW iAward and has been commercialized.
7. Huang, W., Eades, P. and Hong, S.-H (2009) Measuring
Effectiveness of Graph Visualizations: A Cognitive Load Approach.
Information Visualization, 8(3): 139-152.
- This paper proposed and validated a cognitive load based
measurement. This measure gives a single value, thus being more
conclusive than traditional measures that can sometimes not be
consistent with each other.
8. Huang, W., Eades, P. and Hong, S.-H (2009) A Graph Reading
Behaviour: Geodesic-Path Tendency. In Proceedings of the IEEE Pacific
Visualization Symposium 2009 (Beijing, China, April 20-23, 2009).
PacificVis'09. IEEE Press, pp.137-144. (ERA rank A).
- This paper presented people's geodesic-path tendency based on
eye tracking data and tested its impact on user performance. This
provides first empirical evidence to support the classic theory of
monotone drawing.
9. Huang, W., Hong, S.-H. and Eades, P. (2008) Effects of
Crossing Angles. In Proceedings of the IEEE Pacific Visualization
Symposium 2008 (Kyoto, Japan, March 5 - 7, 2008). PacificVis'08. IEEE
Press, pages 41-46. (ERA rank A).
- This paper validates a new aesthetic of crossing angle. This
research has spawned a new theory in graph drawing and combinatorial
geometry on drawing graphs with large-angle crossings.
10. Huang, W., Hong, S.-H. and Eades, P. (2005) Layout Effects on
Sociogram Perception. In Proceedings of 13th International Symposium on
Graph Drawing (GD'05), September 12-14, 2005, Limerick, Ireland, Lecture
Notes in Computer Science, Volume 3843, Springer, 262-273. (ERA rank A).
- This paper examined to what extent aesthetics of abstract
graphs could be applied in application graphs and showed that importance
of individual aesthetics can be different in application domains. |